Fallout (1997)

Fallout (1997)

Way back in 1997, the first Fallout game set up everything that would delight fans for the next 27 years. But just like early entries in many long-running gaming franchises, Fallout’s top-down RPG style doesn’t exactly inspire the shock and awe of modern 3D titles. Still, Fallout told a compelling story—which is based in the year 2161, as nuclear fallout forces humanity to take shelter in Vaults. Venturing out into the Wasteland, the player searches for water while they fight the Master and his army of Super Mutants. (Don’t worry: Spend a few hours with the game and you’ll have its lexicon mastered in no time.)

Fallout 2 (1998)

Fallout 2 (1998)
Credit: Bethesda Softworks

Set 80 years after the original Fallout, Fallout 2‘s story follows a descendant of the first Vault Dweller as he sets out to create a Garden of Eden for his Vault. While Fallout 2‘s gameplay and look doesn’t stray too far from those of its predecessor, the game features more environments from around the world.

Fallout Tactics (2001)

Fallout Tactics (2001)
Credit: Bethesda Softworks

Fallout Tactics—the first spin-off in the Fallout series—threw everything you thought about Fallout out the window, creating a multiplayer turn-based RPG with linear story campaigns. Instead of playing as a Vault Dweller, users control six members of the Brotherhood of Steel, an in-game technology-focused faction, as they conquer the Wasteland and expand their territory.

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Fallout 3 (2008)

Fallout 3 (2008)

In 2006, open-world games—such as The Elder Scrolls IV: Oblivion—sold so well for Bethesda that the studio took the formula and (controversially!) applied it to the world of Fallout just two years later. Turns out, everyone loves an open world once they actually play it. The game received universal acclaim.

Set in the ruins of Washington, D.C., the game has your Vault Dweller once again entering a wasteland. But this time you’re equipped with first-person-shooter capabilities and 3D exploration. Fallout 3 also introduced a new (now classic) combat system, which allowed players to target specific areas of the body to disarm opponents, slow them down, or even go for a quick headshot.

Fallout: New Vegas (2010)

Fallout: New Vegas (2010)
Credit: Bethesda Softworks

Fallout: New Vegas is considered by many fans and critics to be the best entry of the series. Building on the success of Fallout 3, New Vegas places players in a three-way faction war where gameplay choices drastically affects the story moving forward. From altering where they explore to who they fight for, New Vegas allows players the greatest freedom in a Fallout title to date. Obsidian developed the spin-off title in just under a year before eventually going on to make the celebrated 2019 RPG The Outer Worlds.

Fallout Shelter (2015)

Fallout Shelter (2015)
Credit: Bethesda Softworks

Functioning as a free-to-play construction game, Fallout Shelter allows players to build and manage their own Vault. Though the mini-game features some annoying microtransactions, the spin-off expanded the world of Fallout and integrated a complex system of resource management.

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Fallout 4 (2015)

Fallout 4 (2015)
Credit: Bethesda Softworks

Fallout 4 shocked many fans of the long-running series when it arrived in 2015. Abandoning the franchise’s traditional RPG elements for a more streamlined story, the fourth numbered Fallout entry functions more as a shooter (and looter) than it does a traditional Fallout RPG.But even without the freedom of choice of Fallout: New Vegas, Fallout 4 still incorporates an expansive base builder and more weapon enhancements than I’ve ever seen in a video game.

Fallout 76 (2018)

Fallout 76 (2018)
Credit: Bethesda Softworks

For all the bugs and disappointments that surrounded Fallout 76’s rushed launch, the massive online multiplayer spin-off eventually garnered a rich community. One group of players—collectively known as EATT (Establishment of Appalachian Taste Testers)—hunted other players and used the game’s bizarre cannibalism mechanics to eat them. Another community even put an NPC on trial and let the game’s users decide his fate. Even if you remove traditional RPG elements, gamers always find a way!

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